
Exhibition mode allows you to search for a player online for a friendly match. The multiplayer modes are pretty straightforward. For the sake of this review, I will mostly be talking about the multiplayer modes. The game features singleplayer and multiplayer modes. Mastering this game takes dedication and effort, which makes improving at it significantly more satisfying. Fair warning, Rivals of aether has a pretty steep learning curve, that creates a rift between the casuals and the competitive level players, so don't be surprised if you find someone online who is leagues better than you the first time. whereas the Smash Brothers games have no real tutorials, other than a few videos showing what the buttons do, Rivals of Aether has extensive tutorials that cover everything from recovery to combos, and even character specific tutorials to better help players understand how their favorite characters function. Another factor that makes this game a lot easier to access than the Smash games is the tutorials. Though the game has many of the techniques that were prominent in Melee, the difficulty of executing these moves has been toned down a bit, allowing for less technical players to enjoy the game, as well as those who have honed their technical skills. This is a fighting game, which captures both the competitive nature of Melee, and the ease of access that the newer Smash Brothers games focus on. however, calling Rivals of Aether a "smash clone" wouldn't be doing this game justice. Though the game has many of the techniques that were I would like to get the point across that this is definitely a Smash Brothers-esque platform fighter. I would like to get the point across that this is definitely a Smash Brothers-esque platform fighter.
